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Poll of the Week: You’re the Admiral Now! Secure the Sector!

As part of a new series in the Poll of the Week, we’re bringing you into the centre chair, but this time, of an entire sector. When presented with a situation, how would you react? What would you do?


Poll of the Week: You’re the Captain now! Crisis in the Eta Sector

As part of a new series in the Poll of the Week, we’re bringing you into the centre chair. When presented with a situation, how would you react? What would you do?

Your ship, the Steamrunner class USS Âu Cơ, is on a routine diplomatic visit to the world of Ferinoat IV, in the Theta Sector. Newly allied to the Federation, this world is known for its raw material shipments for what cannot be replicated, and there is a diplomatic push to get it as a full trading partner of the Federation. It is also a paradise world, with half of it’s 1.4* Earth sphere given to extreme low impact business and eco-friendly tourism.

Upon arriving, the ship is hailed by the Chief Executive Officer of Ferinoat, Arcturan Nadarion, with an urgent request for aid against a paramilitary movement committing actions of insurrection and terrorism, the Independence For Kel-Mora Republics. An officially proscribed organization since 2367, the organization had a political wing gathering power, unhappy with the allotment of resources and power given to non-favoured component republics.

Investigations by the Chief Tactical Officer reveal that the reason is an upcoming plebiscite that there is some doubt is entirely free – from either side, and the ship is contacted by one of the IFKR members, disguising themselves as an animated fox-girl. They claim that the Chief Executive’s party has been subverting their contractual rights to free expression, free movement, and the right of the licensed press to print the truth.

Two days later, your senior staff assemble to pool the information gathered, revealing the following:

  • The Ferinoat system produces 45% of all raw tarsonium, a material used in starship construction.
  • Reports have been filed by Federation and Starfleet Intelligence supporting both claims.
  • The contract granting the Ferinoat IV Colony, KSLC rights to incorporate by the Satikail Corporate Nations, also guarantees those rights, but also states that the planetary corporation must allow for severability and spinning off.
  • While there have been few deaths so far, it is the opinion of your tactical officer and counsellor that this will soon end, as there are clear signs of escalation on both sides. However, throwing your support behind either side would likely end the conflict without any more escalation.

However, the time for debate ended abruptly with the arrival of a Satikail Battlecruiser. While they permit you to stay in orbit, you are warned in no uncertain terms not to interfere. After a trial back on Staikail Secundus (in absentia, which is legal under their laws), they intend to send down a management team and corporate security assets and perform mass arrests of anyone on either side.

What do you do?

Click here to head to the forums now and vote in this week’s poll on which plan you would choose, or let us know your own! Be sure to leave a comment in the thread!


Poll of the Week: You’re the Captain now! Dilemma in the Theta Sector!

As part of a new series in the Poll of the Week, we’re bringing you into the centre chair. When presented with a situation, how would you react? What would you do?

Your ship, the Ambassador class USS Æthelflæd, is en-route to the Gardner system, responding to a medical emergency in the colony there. Your ship, stationed at Starbase 47, was the first responder and will be followed up by the Horizon class USS Edward, but it’s missing a large component of its normal crew, onboard your ship.

The medical emergency appears to be a set of plagues a new one every 19.27 standard hours. The comm went silent shortly after the SOS, and no attempts to raise the colony have succeeded. As the normal sector commander is at a conference over in the Eta Sector, you have called together your senior staff to discuss if you should request backup as well from the Akira-class USS Penda.

After gathering information from your staff, including a briefing on the Gardner system, you and your staff come to the following information:

  • The Gardner III colony has dealt with four different viral plagues, and the fifth should hit in 4.15 standard hours.
  • You are approximately 4 standard hours at this point, waiting for the Penda would make that 12.
  • Sensor readings of the Gardner system are impossible at this distance due to the deep subspace inversion the star and gas giants are undergoing.
  • The USS Edward was undergoing a refit, and only half of its weaponry is present.
  • The Gardner system is within only a few light-years of Tholian AND Cardassian space.
  • The Cardassian force in the area is only a few hours away from Gardner, on "wargame exercises"
  • At last census, in 2397, the Gardner III colony contained one million sentients. The SOS implied half were dying, and their infrastructure was at risk of collapse.

After the meeting, the USS Penda is summoned, and the cautious arguments of your tactical officer lead you to drop out of warp early and take readings the second you cross the heliopause of the system. There is a battlecruiser of unknown design above the colony.. and one in the asteroid belt, tractoring an asteroid on an impact course with the colony.

Your staff immoderately erupts in suggestions, but you know that those battlecruisers individually out mass and outfight your ship, and the Penda is eight hours out. Fighting is out of the question, but inaction will only let you see a colony die.

Which course of action do you take?

Click here to head to the forums now and vote in this week’s poll on which plan you would choose, or let us know your own! Be sure to leave a comment in the thread!


Poll of the Week: You’re The Captain Now! Ambush in the Eta Sector

As part of a new series in the Poll of the Week, we’re bringing you into the centre chair. When presented with a situation, how would you react? What would you do?

Your ship, the Nebula class USS Æthelwulf, has responded to a distress signal, only to discover it was a trap set by pirates, who ambushed your ship at close range. While you destroyed three and drove off the four, your comm officer has picked up signal traffic indicating reinforcements will be there shorter than the relief delegation Starfleet has sent.

Meanwhile, your ship is heavily damaged, and your warp drive cannot form a stable warp field. While your surviving crew is busy repairing the ship, you do not anticipate having more than one torpedo launcher, half of the phaser arrays and maybe shields at half strength before reinforcements return.

Your tactical officer suggests they may be trying to capture your ship to use as part of a pirate fleet. Your XO disagrees, feeling they are just trying to weaken and destroy shipping escorts in the Eta sector.

However, at a staff meeting, your crew has three separate plans proposed to you.

Do you pick one of the proposed plans, or do you have your own?

Click here to head to the forums now and vote in this week’s poll on which plan you would choose, or let us know your own! Be sure to leave a comment in the thread!


Poll of the Week: Wondrous with Treasures to Satiate

As was said by Q (TNG: Q Who?), the galaxy is wondrous, with treasures to satiate desires both subtle and gross. From the discovery of space lifeforms in the very first episode of TNG to a brilliant scientist igniting a star that had burned out, to the beauty of stellar phenomena, the galaxy is full of wonder.

No less wondrous, and part of Trek, is the exploration of human potential, and the things that can be achieved when people of disparate ethics and believes work together. In many ways, from Kirk and Spock working out how to act, and encountering the strange on the frontier of the history of Trek, to Deep Space Nine, where the crew focused on defending the ideals of the Federation, to where Burnham fought to preserve the integrity of the Federation in a time of near-certain defeat, to crews discovering new scientific mysteries across the franchise, and exploring new ways to think of life as we know it, Jim.

Trek is both the exploration of the galaxy, and the exploration of potential and evolution, and across its 54 years, 9 series, 13 episodes, and 780 episodes have shown us many wonders and challenges.

What do you think the most wondrous part of the Trek franchise is?

Click here to head to the forums now and vote in this week’s poll. Be sure to leave a comment in the thread!


Poll of the Week: Fenris Rangers

As the new series of Star Trek: Picard hits our screens and disrupts our lives, there’s a new addition to the organisations which has sprouted intrigue amongst fans.

The Fenris Rangers — an organization which sprung up after the Federation withdrawal and the Romulan collapse to help bring justice to the oppressed, and to fight the warlordism that the region could descend to without an organization to bring peace to chaos. With its own ships, beacons and well known among people operating in the zone, good people and ne’er do wells.

While many say that there is an organization within Starfleet that does a similar job, the Starfleet Rangers, any Fenris Ranger might argue that they’re often too timid to do what must be done, and too bound by the fickle political will of the Federation and restrictive rules of engagement of Starfleet. Some officers left Starfleet to join the Fenris Rangers, such as Icheb and Seven of Nine, and while it has had mixed results, it was undoubtedly a force for stability within the former Romulan Neutral Zone and bordering sectors.

For our poll this week, we’re interested to know what you would do. Would you be one of these officers who leave Starfleet? To join an organization attempting to be justice in a dark galaxy by any means necessary? Or do you feel that vigilantism, even well-intentioned, is a danger to people as justice can become vengeance?

Would you join the Fenris Rangers?

Click here to head to the forums now and vote in this week’s poll. Be sure to leave a comment in the thread!


Poll of the Week: Red Alert! Your Captain is a Hostage!

The nature of Starfleet is as a combined service within the universe, responding to not only exploration and scientific missions but also crisis and emergencies. Starfleet officers are called on to address multiple different situations, some of them intensely dangerous, and a lot tense. Some situations may be as innocent as freighting medicine to an outpost, or as dangerous as facing a battle group in one ship. But maybe none are more fraught with personal danger and worry as needing to rescue your Captain from hostage-takers.

No series within the franchise did this better than Star Trek: The Next Generation. In the episode “Allegiance”, unbeknownst to him, Picard was replaced with a doppelgänger when kidnapped from the Enterprise and held captive. It takes the crew of the Enterprise to realise he’s not the real Picard and together, they refuse to follow his orders, effectively removing him from command. We see this again later in the series, though with much greater repercussions, in the episode “The Best of Both Worlds” in which Picard is abducted and partially assimilated by the Borg, rescued by Data and Worf from the Borg Cube. And also in Voyager, in the episode “Renaissance Man”, where the Doctor had to deceive the crew in order to rescue Janeway from the Hierarchy.

This week, we want to know how your character would respond to a hostage situation. Would you go in guns blazing, or try to sneakily enlist your crew to help with the rescue? How would you deal with it?

Click here to head to the forums now and vote in this week’s poll. Be sure to leave a comment in the thread!


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