Star Trek has introduced lots of different species, with their own culture and ways. Sometimes, that is so much the case, the species are an stereotype by themselves. Klingons are violent, Vulcans are logical, Ferengi are greedy.
Some characters have proven to be an exception to those stereotypes, used to show us that any species is at least as varied as human beings are. Vulcans are culturally logical, yes, but as with everything, there are more and less logical Vulcans.
The same way the series showed us all this, so do us in our simming reflect this species variations. Some of our characters are the classical stereotype. With personal quirks, of course, and with the personal vision each player might have of that species, but the typical member one might imagine for them. On the other hand, other players make a point of trying to subvert the tropes and offer a surprising twist away from what you would expect.
Both are equally good, of course. You might have a character idea in mind that fits exactly with a Klingon, and makes it easy to work and incredibly fun. Subverting the stereotypes takes more work, but can make for a surprising and amazing character.
This is a new post in our category Simming Questions. Here we will be asking questions about our community, our characters and our writing, and how you interact with it all.