Officer's Guide: I Want to Feel It | UFOP: StarBase 118 Star Trek RPG

Officer’s Guide: I Want to Feel It

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What we write here at UFOP:SB118 is by and large fiction. Works of creative fiction are what move and motor our past, present and future, and keeps us all interested in the creative writing process as a whole. There are times however, when you may realize that the spark that was once there may not be anymore.  We need to feel just where your character comes from.That’s right. The key to reigniting that spark is that, as readers, we all want to… feel

Even from the time you filled out your application with the community, you’ve been drilled on character creation, and the importance of being able to create a plausible and detailed work of fiction, mostly because it’s going to be the basis for everything you do during your tour of duty. The character you create is the avatar in which your ideas come to life, the vessel that brings your creative writing to print. This is where you begin to learn about one of the first lessons in this line of work… separation between real life (RL), and in character (IC).

Although it is important to remember that IC events have no effect on out RL situations, sometimes the opposite can be used in order to work toward a creative goal. For example, your character may not be you per se, cut he/she could have some of the same qualities or life experiences that you’ve had. Making up every single detail of a characters back-story, or current story for that matter, can be challenging on the basis that you’ve never really lived that moment in time. You’ll find this to be true when attempting to write that one riveting sim that will get others emotions to stir. But that’s the key… emotion.

Emotions are either triggered directly or indirectly by means of timing. Perhaps someone at work decides to load you up with projects just before the Labor Day weekend; you might be angry about that. On the other side of the coin, you may have sorrowful feelings from the loss of a loved one. Albeit a somber topic to traverse, when it comes to simming the loss of a loved one or friend on the ship in which you serve, you might be better prepared to fully describe the moment and get into the character, describing his/her feelings, emotions and actions based on your past experiences. This is only one example, but the point of discussion here is that in the case of writing excellent sims, there just might be a crossover from IC to RL. In this instance, pour it on! As a side note, we all know the benefit of writing and how it might help to clear one’s mind, or help one think through a difficult topic. The advantages of having a community in which to do it are endless.

Don’t be afraid to tie in your experience with your character, but remember, this too is fiction at heart. The key to rock solid, emotion jerking sims may just be what experiences you’re willing to share, either directly or indirectly. Get involved mentally with your character, and really flesh out those experiences that brought them to fruition and made them who they are today.  Readers want to feel what you feel, they want to see what you see. So let em have it! It’s only going to make you and your character a sleeker unit in the end.