Happy to have the chance to get down to some serious scientific study, the crew of the USS Avandar begin the task of puzzling out all they can about the cosmozoans they have discovered and the deep-space cometary body they are gathering around. The task was made somewhat trickier by the fact a probe launched to get a closer view of both targets was swallowed by what appeared to be a more juvenile creature, whilst the biggest and seemingly oldest of the group held the prime attention of the science and medical teams.
The creatures were not the only puzzle, however. The comet itself gave off some interesting readings, suggesting something beneath the surface, something that strongly resembled a masked chamber of some kind. Despite the potential hazards of going walkabout on the surface of a comet, the selected away team was eager to get going – an eagerness that lasted right up until they encountered an entity of some kind on the comet and things took a turn for the the strange.
Now, with the away team completely off sensors and experiencing some very vivid hallucinations apparently caused by the entity, a gas sample from the comet’s corona totally ignoring containment methods after being beamed aboard for study, and an incoming call from Starfleet Command, things have gotten notably more hectic than any of the crew had hoped for in this little endeavor…
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After bidding farewell to their fallen comrade, the crew of the USS Avandar got back to the business of seeing what mysteries waited for them. Things were not totally smooth sailing, however, as two of the crew still needed further treatment for injuries sustained on the last Away Mission, and the tension it had aroused among the crew caused a number of incidents, including a confrontation between one of the Engineering staff and a Marine that left the CPO Valaine in sickbay (again) and LtCmdr. Eerie and others investigating just what had happened – and why the ship’s internal sensors had failed to record anything at all in the area the incident occurred…
Things settled down quite quickly, however, and the Avandar’s new Chief Science Officer, LtCmdr Sorani, was welcomed aboard, though with perhaps a little less enthusiasm from some quarters as might have been preferred. The crew have something new to focus on now, however, with the discovery of a previously unknown form of apparently space-dwelling life. Eager to get to grips with this new discovery, the Avandar’s officers have begun trying to piece together just why these creatures seem so interested in an apparently utterly mundane comet in deep space…
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After the Away team’s departure to the Werent outpost, the USS Avandar headed the short distance to the nearby nebula. Looking for signs of the transport ship that had dropped the beacon they had followed here, the Avandar was still taken somewhat by surprise when the ship responsible for the disappearance – a n old Romulan Warbird commanded by a rogue – attacked from out of the nebula. The resulting conflict was rough, with both the Avandar and the Warbird having to fight the turbulence of the nebula itself as well as the other vessel. Eventually, creative use of the erratic terrain allowed the Avandar to prevail, with the Warbird’s crew abandoning ship.
On the planet, things went equally roughly, with an initially warm and welcoming beginning soon turning into something from a nightmare. Whilst questions still exist as to the exact nature of the creatures that attacked the colony, two things became abundantly clear – Count Iblie, the colony’s ruler, knew all about them… and the closest thing any of the away team could use to describe them was “zombies”.
At LtCmdr T’Lea’s command, the away team made a break for their shuttle, only to find themselves having to fight the monstrosities the whole way. Two of the team were seriously injured in the fighting and for Lt Blackwood, her encounter with the attackers proved fatal.
Now, with the Away Team back on the Avandar, the crew are faced with the decision of just how to proceed after their loss.
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The events of the last mission left their mark on the crew of the USS Avandar NCC-80203, and a stop at Starbase 23 gave them a chance to let off a little steam and take the chance to get to grips with what had happened to them. The layover didn’t last all that long, however, and the crew were soon back among the stars, with the intention of getting the region of space they were to explore to yield up more secrets than trouble.
At first, things were pretty mundane, with a few somewhat interesting stellar features located for possible further study, but the real prize came in the form of a beacon that led the Avandar to their first planet-side contact on the far side of the Rabbit Hole.
With an invitation offered to pay a visit, an away team led by LtCmdr. T’Lea shuttled down to the colony to take a look around, whilst the Avandar itself began the job of investigating the possible mysteries of the nebula that lay only a short distance away, and seemed the destination of at least one other ship quite possibly the source of the beacon they had investigated…
For nearly ten years, the survivors of the USS Avandar‘s crash on the world they dubbed Eden have worked to adapt to their new home. After a very rough beginning, they had even managed to reach an accommodation with the natives, the crew and the nearest tribe coming to live in, if not harmony, then at least amicable proximity.
The relative peace wasn’t to last, however, as Lieutenant Commander Umas and his small band of rebels, tired of eking out an existence in the wilderness, found a way to capitalise on what they saw as their chance for revenge on those that had cast them out.
Seven months have passed for the crew of the USS Avandar since crash landing on Eden, and still no rescue has come. Ensign Mancuso has worked his engineering magic, giving the camp power generators and a still for creating medical grade alcohol. But despite the engineer’s efforts to make life more comfortable on the planet, the generators have been persistently, and suspiciously, problematic, thanks to Lt. Cmdr. Umas’s mutinous ideas, and his loyal followers.
Learning that the crew was trespassing on the natives’ sacred grounds, Captain Vetri reached out to one of the tribes Elders to resolve the issue. A peace offering was made, and great strides were taken to relocate the camp in the following months. However, a bitter winter brought new challenges for the crew, and efforts slowed due to harsh weather conditions. Talks with the Elder continued, reassuring him and a tentative peace remained until Umas’s ordered one of his supporters to murder the Elder in an effort to provoke another attack – which succeeded and provided the perfect distraction for Umas to attempt to assassinate Captain Vetri and also try to launch a shuttle off the planet. Both plans failed, with the extra discovery that nothing could leave the planet’s atmosphere.
Betrayed in the end by one of his followers, Umas stole the only remaining shuttle, fleeing into the wilds with a handful of his loyal supports, where he would begin to plot his final revenge on his former crew.
With only a few minor incidents (including a series of holodeck glitches resulting in some mild injuries – and one not so mild) the USS Avandar made the trip through the artificial anomaly discovered on the crew’s first mission, ending up once more on the far side of Romulan space – this time on purpose.
After a gathering at one of the senior staff’s home on Earth turned into an impromptu baby-shower for the Captain and Chief Science Officer, the Avandar’s crew drew their R&R to a close and started getting to grips with their new vessel and what their new mission might bring. It wasn’t long before that was revealed, however, and the Avandar left dock on it’s maiden voyage to seek out new life and new civilizations – specifically on the far side of the anomaly the crew had discovered on their first ever mission together.