Poll of the week: Trek vs Realism | UFOP: StarBase 118 Star Trek RPG

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Poll of the week: Trek vs Realism

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There’s no doubt we all love Star Trek, but we also love other forms of science fiction!

As the genre has evolved fiction works have tended towards more realist elements. For example, the first Star Trek series hardly ever used an EVA suit to go into an unknown planet. Or worse, an adrift starship. We all have seen uses of Star Trek technology that would be really useful if deployed to certain points where they have not. Portable shield generators, anti-gravity apparel, even using transporters during combat.

Even if it would make sense that they have developed personal shields attached to your belt that made you almost immune to weapons fire, we wouldn’t want our officers charging into hand-to-hand combat wearing that. It wouldn’t feel like Star Trek.

On the other hand, we also apply some realism that changes that “Trek” feeling. Our away teams almost always use EVA suits, and most of our security officers are way more heavily armed than they were in the series.

So in the struggle between simming pure “Star Trek” and simming something that seems to make sense, where do you stand?

This is a new post in our category Simming Questions. Here we will be asking questions about our community, our characters and our writing, and how you interact with it all.

About John Valdivia

John Valdivia is a Terran from New Berlin, Luna. After some years of service on the USS Discovery-C and a short break from Starfleet, he is currently the Chief Science Officer of the USS Darwin-A.
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