Commanding Officer Training Manual
This training manual will walk you through the process of acting as the Commanding Officer for a training group. Please read carefully, keep this site bookmarked, and refer to the manual on a daily basis during your training class. The Training Admin team takes procedure and process very seriously, and this manual details the exact training progression that has shown to work best in successfully graduating cadets.
Expectations & role
The Commanding Officer of a training group is responsible for the bulk of the administrative duties during a training. They are expected to be the first contact person of the cadets, send out introduction and continuing sims, and so on.
Pre-Requisites
- Completion of at least two sessions as a First Officer
Main duties
- Add training officers to the staff list
- Introduce the cadet group and begin simming
- Make sure the FO sends out tutorials
- Follow up with simmers to keep them simming
- Continue simming the group forward to a conclusion
- Wrap up simming
- Send in procedural forms to pass/retrain/fail cadets
Challenges
- Staying organized with the entire staff and list of cadets
- Ensuring quality in all our communications with cadets
- Keeping the training staff organized and working together during the group
- Wrapping up the group in a timely fashion
- Attempting to assure that as many cadets as possible pass appropriately
Expectations
Before going any further, be aware that there a number of expectations for the CO. While the training admin team, who authored this list, realize that it sounds harsh and demanding, we hope that it's clear why a strict attention to quality is absolutely necessary. The current low number of available, incoming applicants makes it necessary to ensure that each and every cadet who is recruited manages to make it to a ship. The more professional we appear, the more likely we are to gain word-of-mouth recruits.
- Attendance: all officers who volunteer are expected to participate in the training class all the way through. Unless life or limb is at stake, you ARE expected to at least give us the courtesy of a short e-mail stating that you cannot participate if something comes up before the end of the class.
- Expediency: training officers are expected to check their e-mail EVERY day and respond to issues on the same day that the problem occurs or becomes clear.
- The importance of proof-reading: You MUST proof-read and spell-check sims before sending them out. This not only helps your sims look more professional, but also helps to catch any forgotten "tags" (i.e.- [fill in] response lines) and misspellings.
- Personal touches: CO's are expected to contact the cadet DIRECTLY on a regular basis, at least twice per class, to give them feedback on how they are doing. Form letters do NOT count, but still must be sent out. (i.e.- You must send out all necessary form letters to cadets, and then ALSO e-mail them at LEAST twice directly.) Moreover, these e-mails are expected to use the proper format for criticism (hamburger-method: compliment/criticism/compliment), and to be in depth, well written, and helpful to the cadet.
- Daily simming: the CO is expected to sim EVERY DAY.
- Simming well: ALL training officers in a group are expected to be an exemplary example of what a simmer is, and does. That means not leaving any open response tags, not power simming, and so on.
- Facilitating: training CO and FO are expected to facilitate the training group, instead of directing it. This is not an opportunity to run your own ship, but instead to learn how to FACILITATE as a leader.
- Everyone is expected to focus solely on helping the cadets discover good ways of moving the plot forward with their characters. In this vein, NO sims are allowed to be written by training officers which are entirely for an NPC character. Such sims generally confuse the cadets, and direct the plot away from cadet creativity. NPCs are allowed in their true form: as side characters who facilitate the direction of the plot.
Pre-group activities
Before you're even aware that you've been selected to lead a training group, the training admin staff will have already completed a number of tasks that will get the ball rolling. Here's what they do:
- Add the cadets to the training group: the training admin staff will directly ADD the cadets to the training list. They are added, instead of being invited by Yahoo! Groups, because we don't want the cadets to get confused about what they have to do next. When they are added, they will immediately begin receiving e-mails from the list.
- Roll call e-mail goes out: the roll call e-mail is the first thing the cadets receive from the training list. This roll call e-mail asks the cadets to respond and confirm that they are ready, tell us the duty post they want, and give some information about themselves. They aren't required to give any personal info, but are invited to tell us whatever they feel comfortable divulging.
- Invite the training staff: Yahoo! Groups limits the number of people that can be added to a list, as opposed to inviting them. As such, we ADD cadets, but INVITE training staff. Training staff should be sufficiently acquainted with how Yahoo! Groups operates, by this time, and as such should recognize and respond affirmatively and quickly to invitation e-mails from Yahoo! to join the list. Once you've responded to the invitation, the training admin staff will promote you to the moderator of the list.
An example of the roll call e-mail is in the box below. Do NOT send this out to the list! By the time you've been added to the list, this e-mail has ALREADY been sent out!
You've been selected!
After the call has gone out for a training officer, and you have responded that you are available, the training admin staff will compile the list of volunteers for the group and decide who is best qualified for each position in the group. If you've been selected as the CO, it means you've completed your pre-requisites.
You will receive an e-mail from one of the training admin staff, sent directly to you and the other training officers selected for the group, that details all of the information that you will need to know. The e-mail will clearly state the names, e-mail addresses, and assigned position of each training officer, as well as the training list you will be using. The e-mail will also link to the roll call e-mail mentioned in the section above, and give you a list of the cadets with their applications.
You will also receive an invitation from Yahoo! Groups. Respond affirmatively as quickly as possible.
Setting up the staff list
Here's where you start your own learning process! Part of the point of the training program is to not only teach you leadership processes, but also how to work with our website, and with Yahoo! Groups. Because 99% of the time your training group is already set up for you by the Academy Commandant (or equivocable staff member), you aren't given the chance to interact directly with Yahoo! Groups to set a group up. Have no fear! You still have to set up your staff list, so that you can talk with your First Officer, Mock Cadets, and ghosting officers.
In the introductory e-mail from the training admin staff, to the training officers of this group, a link will be provided which leads you to the main list for this session, as well as the staff list. Click on the staff list link, or the corresponding list link below:
Now it's time to actually add the staff members to the list. You have already been added to this list by the Academy Commandant, and have been given full moderator privileges. Here's how to start adding your staff:
- Click the "Invite" link on the left-hand menu.
- Scroll down and click "Add Members from an existing email list."
- In the first box, enter the e-mail addresses of each person who was assigned to your staff.
- In the next box, type the following: "To assist with the training group." Short and sweet.
- Click "Continue." You'll now be required to review your additions. Click "Continue" again.
You should now be brought back to a confirmation page that says you've added a few people to the list. Now let's learn how moderation on this list works by promoting your First Officer to a Moderator position.
- Click on the "Members" link on the left-hand menu.
- You'll see the e-mail addresses of the staff members you just added. Find the e-mail address for the person assigned as your FO. Click the "Edit Membership" link under their name.
- Click the "Change to Moderator" link.
- Choose the following options:
- Notify this moderator when there are pending messages/memberships which require approval.
- Notify this moderator when a member joins/leaves this group or new files uploaded.
- Notify this moderator when there are pending messages which have been identified as possible spam.
- Approve pending messages and photos
- Approve pending members
- Invite and add members
- Remove members and reset bouncing members
- Click "Make Moderator"
- You'll see that the person is now listed as a moderator. Now click "Save Changes."
E-mail the staff
It's now time to "introduce yourself" to the staff list, even though they may already know you. Just send an e-mail to the staff list to advise everyone again of their positions, and set out responsibilities. It's a good time to reaffirm that the First Officer should be sending out the tutorials per the manual, and that the mock cadets should be productive in setting a good example for the "real" cadets.
Once you have made yourself known to the staff, it's time to move on to the actual academy list!
Introductory message
By this time, the cadets in your group have been added to the list, and your staff should be on the list, or will soon respond to their invitations. It's time to introduce yourself to the cadets, as they don't know you yet. A simple form letter has been created for this, found here.
Gathering the applications and your wits
You should have received a complete list of cadet applications that were going to be involved in your training group. It is helpful to skim these, so you know the initial skill level of each cadet and can pair the more experienced ones with the less experienced ones.
Once you've skimmed them, it's now time to compile a master list of the training crew using the applications to glean the following information.
Here's what the format would be:
[Assigned Position], [Top 3 Post Choices], [Character Rank & Name], [E-mail Address], [Species], [Gender]
Here's a sample training roster:
- Commanding Officer, Commander Pamela Tlaine, pamelatlain@yahoo.com, Female Trill
- First Officer, Lieutenant Commander K’sena Kyrl, ksena@juno.com, Female Xenexian
- Tactical, Tac-Eng-Sci, Cadet Tengu Anwanyu, tengu@hotmail.com, Hermaphrodite, Vadhagh
- HCO, Hco-Tac-Sec, Cadet Jacob Hilstein, hilstein@aol.com, Male, Human
- Engineeering, Eng-Hco-Sci, Cadet Matthew Lugar, lugar@netdirect.net, Male, Terran
- Engineering, Hco-Tac-Eng, Cadet Atarip, atarip@gratis1.com.ar, Male, Terran
- Security, Hco-Sci-Sec-Tac, Cadet William Riker, willriker@aol.com, Male, Terran
- Security, Sec-Hco-Eng, Cadet Christopher, chris@earthlink.net, Male, Terran
- Science, Sci-Hco-Sec, Cadet Dapring, dapring@aol.com, Female, Vulcan
- Medical, Civ-Cou-Eng, Cadet Robert Xavier, xavier@yahoo.com, Male, Zeon
- Medical, Civ-Cou-Med, Cadet Siera, siera@yahoo.com, Female, Bajoran/Betazoid
- Medical, Civ-Cou-Med, Cadet Shawn Anderson, anderson@aol.com, Male, Terran
As you will note from above, the training officer (yourself, presumably) is listed here. It will also include any helpers/assistants you have -- like the First Officer, as well as any mock cadets. It will probably be useful for you to mark which officers are acting as mock cadets, so you don't confuse them with the "regular" cadets.
An important thing to note, here, is that you will only assign department posts (the first item in the list) after you have the rest of the roster assembled. So compile your list first, and then go back and put in the department duty posts. When doing so, be flexibile and try giving the "real" cadets their first or second choice posts. However, if this is not possible and you receive complaints from the cadets, remind them that this is just for training and is not indicative of the post they will placed in aboard their actual vessel. Also: when you sent out the roll call, you asked the cadets to restate their first three choices of posts. It doesn't really matter if you use those for the training sim, but you DO want to make sure that you use these updated choices when you send the completion of training form to the Academy Commandant and Deputy Commandant.
We do not recommend that you send your crew roster, as you assembled it above, to the cadet's Yahoo! Group list. You will, however, want to send it to your staff list.
Now you need to do one last look-over of the cadet list to ensure continuity in the characters posted to ships. It is your responsibility to ensure that the bios created by your training group are feasible. That is, you should be checking to make sure of the following things:
- Trademarked/Non-Original Characters: The character should not be one which was created by an original series seen on television, in print, or in movies. (This includes, but is not limited to Star Trek, Babylon 5, Red Dwarf, Firefly, Andromeda, Star Wars, etc.) Characters created by cadets in training should always be original, and of their own creation.
- If you notice a cadet who is using a character that they did not create, e-mail them immediately and explain to them that the best way to play the game is with a completely original character. They will be able to develop that character's backstory, and mold them to fit themselves.
- Character Age: Barring unusual circumstances, all cadets should be around the age of 21. (Just as in the American school system, cadets enter the academy at approximately 18, and are in the academy for four years. Thus, a cadet in an “ordinary” post like security or helm would graduate at about 22. If the cadet enlists as a medical officer, or something that would require a graduate type study, factor in at least two, if not four more years.)
- Widow/orphan syndrome: New cadets have a tendancy to over-exaggerate family problems like the death of all surrounding family members, in an attempt to make their character sympathy-worthy. Training officers should be on the look-out for this, and attempt to make a correlation between real-life and the characters being created. The training officer should ask the cadet creating the offending profile questions like: how many orphans do you know in your life? The answer is probably “none.” Thus, it’s highly unlikely that such a thing should happen. The cadets should focus more on creating a well-rounded character which is a lot like them. Even if the writer is creating a Klingon, Vulcan, Bajoran, (etc.) character, they should still attempt to find parallels between their own life and their character’s to create a stronger profile, and overall character.
- Federation Enemies: Most of the time, we do not allow characters who are of species which are enemies of the Federation. If you find a cadet who is attempting to play such a character, e-mail them and tell them that you're going to have to confer with the Fleet Placement Officer before they can be placed on a ship. They CAN play the character during training, but it will be up to the FPO whether or not they can go to the ship with that character. Ask them to write up a preliminary explination of how/why their character got into StarFleet. Once you have that, forward it to the FPO and explain the situation.
Considerations before beginning
Now you've got your applications all ready and organized. What next? Take a few minutes to consider the following:
- Remember that you are acting as an ambassador to cadets in training. Acting as a staff member of our community, it is your first duty to always act in a polite and cordial manner with the cadets.
- You must always remember that the cadets are extremely confused as to exactly how training works, and what in truth they’re really supposed to do. Thus, always break-down your explinations into the simplest of terms. Continue to act, until the cadets graduate, as if they know absolutely nothing about how the internet, or role-playing works.
- Proof-read, proof-read, and proof-read again! This is especially important when using the tutorials in this manual. As you may have noticed in the welcome message, we will put [THESE] if you need to replace something with your text. If you forget to replace those with your text, your cadets will immediately become confused -- or they'll think you a bit dense ;). Again, these cadets know little to nothing regarding how this process works.
Your staff list
If you have not done so, now is the time to get started with delegating responsibilities on your staff Yahoo! Group list. This staff list will include on it yourself, your first officer, any mock cadets in the training group, and any ghosting officers. Use this list for any and all correspondence between these officers. The list is in place to ensure that all training officers involved are receiving the complete picture of what is occuring. We want everyone to learn from this experience, so we don't want anyone missing out on e-mails sent between the first officer and commanding officer!
As an experienced CO (obviously, you've watched other training groups before getting to this point), you should be fully aware of the duties and responsibilities required to complete the group. Keeping this in mind, you can delegate to your first officer the duties which will help keep your time directed on the cadets. One good task to delegate, for example, is the sending out of the tutorials.
You'll also want to use this list during the training program to ask the first officer and mock cadets to move the plot forward in specific ways that will assist you in being productive and efficient.
Whenever you send out an e-mail to a cadet, please always CC it to your staff list.
Just always remember: do not send ANY e-mails to EITHER your staff list or your training list without checking the correct e-mail address FIRST. Perhaps the most embarassing thing you could ever do in training is send an e-mail directed to your mock cadets to your main training list, when you meant to send it to your staff list!
Beginning the plot
By now, you should have received some responses to the roll call e-mail. You should wait 36-48 hours between the time the roll call e-mail was sent out, and when you send your first sim and tutorial. Pester the non-responders for only a day or two. If they still do not get involved, then you need to send them the non-response e-mail (which you'll find below).
Now you need to send your initial sim. There are four important points for which EVERY introduction training sim must have: OOC explanation/hellos, introduction of the cadets, senario set up, and orders. Here is an explination of each part:
- OOC Hellos, is the part where you just open a dialogue with the cadets. Try and be bright and optimistic, welcome them to the training, explain any shortenings you use later in the sim such as IC and OOC. You can use OOC comments in the sim to help clarify, especially if your point is rather subtle, but you don’t want it missed, or maybe you did something a little differently and they might wonder why. Try and look at what's going on through their eyes.
- Introduction, of the cadets is just that: you have to introduce each of them and assign them to their departments. It is helpful to introduce them in this format:
- TLAINE: Cadet Rogue Mareth ::A Terran male steps forward:: You have tactical.
- It is admittedly boring, but effective, and cadets don’t get lost trying to figure it out.
- Scenario, of course, is the storyline and plot you want them to respond to. It needs to be broad enough to include everyone in it and simple enough so that they don’t have be expert SIMmers to continue it in a realistic manner. These are five ready-made start scenarios, listed below.
- Orders, are an essential part of the initial sim. You need to make sure you give every department a specific question or questions to answer. If there is only one person in that department, fine, if there are more, it will also give them a choice of what to tackle. These initial questions posed to the department are extremely important because unless you specifically point a cadet in some direction, they tend to sit around and go… "uh, what do I do?" And aren’t sure where to jump in.
At this point, you just need to chose which scenario you want to do from the list below. Clicking on the name will open a new window with a template of the e-mail to send. Copy/paste this into your e-mail program, and re-read it to fill in the blanks before sending.
- Falcon, by Toni
- Detoured, by Toni
- Altaris, by Marlin
- Leian, by Elinor
- Durosa, by Varaan
- Prex, by Elinor
- Meze, by Elinor
- Shabtai, by Elinor
Now that you've sent out your introductory sim, it's also time to send out your first tutorial.
A tutorial will have to be sent EACH DAY of training. Each one explains a different aspect of training. Remember not to overlap your first officer's role, if this is what they're supposed to be doing to assist you.
First round: OOC follow up
You should have sent out the following by now:
- Introduction sim with scenario for the cadets to respond to
- Training Tutorial 1
Most, if not all, of the cadets should respond within the first 24 hours. It's now time to take stock of the cadets and do your first small evaluation.
- Cadets Who Do Sim
- Send an OOC e-mail (CC: your staff list, as well), in sort of a brief review/evaluation of the Cadet's first sim. This is an important point that helps them know you to be able to comfortably approach you for questions. You need to make at least one positive comment in the OOC. (Hint: don’t do these if you are grumpy, rushed, or not feeling good.) It is good to make suggestions, hints, and offer your assistance, just make sure you make at least one positive comment. Remember that you’ve probably been SIMming for many, many months by this point and that you have a wealth of information on how to sim. Share it with them!
- Cadets Who Don’t Sim
- If a cadet hasn't SIMmed yet at all, it's time to e-mail them and find out what's up. Remember, these are the people who DID respond to the roll call. Use the "Not SIMmed Yet" template. Sometimes you can get a feel as to what may be hanging them up by their response in OOC e-mails. Use your intuition; see if you can help.
- Cadets who Still Haven't Responded to Roll Call
- If you have any cadets who haven't responded to the roll call by this time then it's appropriate to drop them from the list. First thing's first: use the "fail/drop" form. Next, go to the Yahoo! Groups list, and remove their e-mail address from the group.
- Help the Panicking Cadets
- Inevitably, no matter how well you prepare, how well you write, and how clearly you explain, there will always be a few people who are utterly panicking and completely lost. The first thing is to stay calm yourself, and explain, point by point, what they can do. Often writing a part of dialogue for them to fill in helps get them back into the sim. Some just don’t get it the first time around, try to help them, but if it’s past the half-way point in the sim, offer for them to sit in the next training group, especially if you will be doing it.
Continuing...
Continue the plot in sim, being sure to respond to any sims that occurred which included your character. If you change something that someone else simmed, explain why OOC to them, and make a note that it was changed for plot reasons at the end of the sim. This helps Cadets from feeling you are slighting them or ignoring them in some way.
Other things you need to keep in mind:
- Be Patient
- If there is one thing that can’t be stressed enough, it is to be patient. Remember your own cadet days. The people who are Cadets are often impatient, uncertain, insecure, and easily turned away. Do your best to be patient when they seem slow to learn, or have unintentionally been inflammatory. Take a deep breath and count to ten. It usually works.
- Splitting up into Away Teams
- A great way to keep the sim moving is to break the group (especially if it is over five) into two groups and assign the other half to your assistant. Usually this is quite well done in an away-team type situation as most plots have some sort of option in this area. Another good reason to have an assistant (or more than one) aboard for the training.
- Use Your First Officer
- First Officers should be included in all OOC e-mails, and you should use your OOC list to delegate OOC questions to the FO whenever possible. Also ask them to tally the number of sims sent, and send them to you at the end of the class, encourage non-simmers, etc. It helps you stay unstressed, them feeling useful and being trained for *your* job, so you don’t have to do it all the time. Everyone wins. So: delegate!
- Encourage, Encourage, Encourage
- Cadets are EXTREMELY enthusiastic when they start simming. What they lack in practice, they make up in enthusiasm. It is important not to stifle that enthusiasm and try and alleviate any frustration that begins to crop up. Because from frustration, they will give up if it gets too rough. ENCOURAGE them, always try and say something positive, especially if you are giving a critique to them. Remember that YOU are their first real contact with UFOP after the Commandant of Training, try and make it a positive experience.
Second round: OOC follow up
At this point, you should be at about day three or four in simming. It's time to re-evaluate your group, send out some more form e-mails and such. Here's a list of what to consider:
- Cadets Who Still Haven't Simmed:
- If you still have any cadets at this point who have responded to the roll call, but haven't SIMmed, it's time to drop them. Use the "fail/drop" form.
- Cadets Who Aren't Simming Enough:
- You may have some cadets who have Simmed once or twice after a few days, but it doesn't look like they're going to have the required amount of sims to finish training. Use the "Low Attendance" template.
- Abusive or Inappropriate Cadets
- Sometimes people will get frustrated or ticked-off at someone else, and become verbally abusive. It is important to curb such behavior immediately. Put the person on moderated status on the list. Warn the person that if you see one more instance of this behavior, they will be ejected from the training with no chance at reapplying. Also, speak to the person who was the object of the attack, apologize, and praise the person if they keep their cool and don’t respond in time. It really helps to keep order on the list. Do not allow verbal abuse to go unchecked (same with inappropriate content in the sim).
- The Super-Power Simmers
- You may also run into those characters who solve everything in one sim. Telepaths who violate the privacy of the thoughts around them to solve the mission, the "perfect" Mary-Sue, first in their Academy class, and so-on. The best way to handle these challenges is to write them a polite OOC e-mail explaining why they can’t solve everything in one sim and how they steal other people’s fun when doing so. If it’s really bad, modify or replace their sim, but either way, make sure you keep everyone contacted so they do not feel like you are slighting them.
- The Anti-Social Klingon Syndrome
- We all know the anti-social behavior of some people, and this happens to occur rather frequently in those who are playing Klingons. Often this can be misinterpreted by the other players as them not being liked OOC. The easiest way to handle this is to politely send a private e-mail to the anti-social Cadet’s simmer, and just ask him/her to include an OOC at the beginning of the sim to make sure others understand it’s just the character’s dislike that is being expressed. Hurt feelings are easily created in misunderstanding.
Check the bios
Once the bios come in, and before you do your end of training evaluations, you need to make sure that bios are appropriate for submission.
First, check the format of the bio. The bio MUST follow the format listed below. If the ALL of the sections are not included, in this order, please ask the cadet to fix it!
- STATS:
- Full name
- Age (date of birth)
- Species
- Gender
- Hair color
- Eye color
- Height
- FAMILY:
- Parents
- Siblings
- Spouse
- Children
- CHRONOLOGICAL HISTORY:
- At least five points or a few paragraphs with backstory.
Next, there are some basic problems you need to look out for:
- "Widow/Orphan syndrome": W/O syndrome is when a character has nothing but tragedy in their backstory. Parents are dead, best friend is dead, once had a spouse but they died in childbirth (and so did the child), pet recently got runover by a Klingon dunebuggy, etc.
- Appropriate age: normally, characters should be around the age of 23 when they join, unless extenuating circumstances apply. Doctors should be around 26.
- Top of the class/above average: lots of people like to write characters who are "top of their class" in StarFleet, or are "considered above average intelligence." The fact is, everyone who gets through StarFleet is already above average. Not everyone can graduate first in their class, and be exceptional at all skills. In the end, shortcomings are more interesting to sim than exceptional qualities.
- Wrong species: if the species is not one you recognize right off the bat, check the Intelligent Lifeform Index and make sure it is "playable." Ensigns may not play "restricted" or "forbidden" species.
- Telekinetics or super powers: characters who can move things with their mind, sense disease, shoot fireworks from their fingertips, (etc.) are not allowed.
If you've identified a problem, you'll need to e-mail the cadet directly (remember to CC your staff list!) and explain to them what issue exists in their profile, and how to fix it. Back up your explanations with reasons. If you have issues, contact one of the Deputy Commandants for further assistance. Please do not submit grossly incorrect bios on the passing form, as it will only hold up the ensign's placement on a vessel!
End of training evaluations
Remember way back at the top of this long-winded manual when we mentioned keeping around a copy of the cadet crew roster? Well, here is where it comes into play. Assuming at this point that the training has been running for about a week to a week and a half depending on how many cadets are in it (more cadets will require more time, it just happens that way), all the tutorials have been sent out, most of the cadets have sent in at least three sims, and bios are coming in. It's now time to package these people up and either send them to the Placement Officer, back to the Commandant for retraining, or drop them from the training roster altogether.
There are three different classifications to give the cadets:
- Pass: A cadet who is passing should have three decent sims, and a good biography in.
- Retraining: A cadet who hasn't completed the above requirements for any reason, or simply needs more practice. These persons should always be given the opportunity to retrain.
- Fail: These cadets were either non-responsive, abusive, did not meet the minimum requirements, or have just failed their second training.
You will now fill out a few forms on this website to report this information to the appropriate people.
Wrapping up training
Now that the evaluations have been completed, it's time to finish up the group. First e-mail the list and notify the cadets that training is now officially concluded. They are more than welcome to sim on the list in character until they are posted to their actual vessel, but nothing going forward will be evaluated.
Next e-mail the Commandant directly and notify him that training is complete.
Thank you again for your help with the training program. We greatly appreciate that you have helped bring new cadets into our group. If you are willing to train another group, please notify the Commandant and he will list you as an available training officer. Once again, thanks for your help!
Credits
This training manual was been written by: Pamela Tlaine and Tristan Wolf, with materials from Admiral Elinor, and Admiral Marlin, making up the Training Tutorials, Senarios, and Form Letters.


