UFOP: StarBase 118 (or, SB118 as it is called for short) is a Play By E-Mail Star Trek Role Playing Game. The game was started in June of 1994 by Fleet Admiral Tristan Wolf, and has been in continuous operation since then. The group consists of writers from around the world, of all ages, and has over 100 members.
Because of the size of the group, the membership is split into several sub-groups, some being ships, others being bases. Each ship or base is facilitated by an experienced member (called the “Commanding Officer”) who has spent at least a year training to be part of the staff. The thorough and comprehensive preparation of our staff ensures that we provide the best simming experience possible to all our members. You can even become a Captain by being promoted through the ranks from Cadet (in training), to Ensign, Lieutenant Junior Grade, Lieutenant, Lieutenant Commander, Commander, and then Captain.
OUR MEMBERS LOVE US
Making friends from around the world, being reminded that no matter the hardships either personal or ic, we were never truly alone. I would call this a family, and I would say I belong in it.
Without a doubt you won’t get a better community anywhere else. It was the community and professionalism that got me hooked.
I am having so much fun right now — there are only a few things that bring me true joy in life, and this is one of them.
I’ve played a lot of Star Trek role playing games over the years, but I’ve found that UFOP: StarBase 118 is by far the best out there.
High standards, commitment to the ethos of Star Trek, and a welcoming atmosphere are to be expected here. The expertise and dedication of its members make it a pleasure to be part of.
I was deeply impressed by the feeling of community. The dedication, attention to detail, and welcoming spirit here is truly a credit to the image of what Star Trek was always meant to portray.
I would definitely recommend this community to other Trekkies. Anyone who’s interesting in writing and wants to practice regularly would benefit from being a member.
This is the best RPG that i have ever been a member of… We have more fun with each and every mission.
When I first joined I enjoyed writing but I wasn’t especially confident. Since I’ve been here, though, that’s all changed and my writing has vastly improved.
Frequently Asked Questions
Q. How does this work?
A. Think of our game like writing a big Star Trek novel with a bunch of friends. Each of you has a character, and you write your piece of the story every few days. Those pieces of the story add up to a plot that lasts a few weeks, which is part of the ship’s larger narrative. You’ll receive other people’s pieces of the story via e-mails to your e-mail inbox, and you simply reply to a special e-mail address, and everyone will receive your part of the story. Take a look at our Example Sim for an idea of what this looks like.
Q. How much do I have to pay for this?
A. Nothing. Our group is entirely volunteer run, and playing within our group costs nothing.
Q. Is this the “new” Star Trek or the “old” Star Trek?
A. Our sim operates in the “prime” timeline of Star Trek, which includes everything before the movie that was released in 2009, and also includes the destruction of Nero’s home world Romulus. The events of the rest of the movie, such as Kirk’s father dying on the USS Kelvin, did not occur in our timeline. For more information, check out the Starbase 118 Universe Primer to learn about what’s been happening in the “prime” universe since 2379!
Q. When is the next training group?
A. Training groups begin every Monday. You should apply to join today!
Q. How active is the community?
A. Very! Check out our Community News, our forums, and recent changes on our wiki for a taste of how much is going on around the fleet. On the next page of the tour, you can also click on the “archive” link for each ship to see how active each ship is.
Q. Do I have to sign on at a specific time?
A. No. E-mails will arrive at your inbox throughout the day, and you can read and respond with your own piece of the story at whatever time is best for you.
Q. How often do I have to play?
A. To keep up with most ships, you’ll need to submit a piece of the story at least three times a week. (During training, we’ll ask you how often you plan to play, and you’ll have the chance to decide whether you would like a faster or slower playing ship.)
Q. Can I join more than one ship?
A. Once you have attained the rank of Lieutenant, you may play up to three characters on up to two vessels. Our group’s focus is on quality of simming. As such, we don’t want any simmer to overstretch themselves and have their simming drop on their primary vessel. In our experience sometimes people under-estimate the workload of taking on a second character. However, if you decide you don’t like the character you started with, you’re more than welcome to create a new character and remove your old character at any time.