UFOP: StarBase 118 (or, “SB118,” as it is called for short) is a “Play By E-Mail” Star Trek Role Playing Game. The game was started in June of 1994 by Fleet Admiral Tristan Wolf, and has been in continuous operation since then. The group consists of writers from around the world, of all ages, and has over 100 members.
Because of the size of the group, the membership is split into several sub-groups, some being ships, others being bases. Each ship or base is facilitated by an Experienced Member (called the “Commanding Officer”) who has spent at least a year training as part of the staff. The thorough and comprehensive preparation of our staff ensures that we provide the best simming experience possible to all our members! You can even become a Captain by being promoted through the ranks from Cadet (in training), to Ensign, Lieutenant Junior Grade, Lieutenant, Lieutenant Commander, Commander, and then Captain.
There are two governing bodies in the group: the Executive Council (higher), and the Captains Council (lower); both councils are bound by our group Constitution. The Executive Council mostly discusses administrative issues such as rank and the commissioning of vessels, while the Captains Council mostly discusses in-sim issues, like alien species our group recognizes, or how our awards are given.
Frequently Asked Questions
Q. How does this work?
A. Think of our game like writing a big Star Trek novel with a bunch of friends. Each of you has a character, and you write your piece of the story every few days. Those pieces of the story add up to a plot that lasts a few weeks, which is part of the ship’s larger narrative. You’ll receive other people’s pieces of the story via e-mails to your e-mail inbox, and you simply reply to a special e-mail address, and everyone will receive your part of the story. Take a look at our Example Sim for an idea of what this looks like.
Q. How much do I have to pay for this?
A. Nothing. Our group is entirely volunteer run, and playing within our group costs nothing.
Q. Is this the “new” Star Trek or the “old” Star Trek?
A. Our sim operates in the “prime” time-line of Star Trek, which includes everything before the movie that was released in 2009, and also includes the destruction of Nero’s home world Romulus. The events of the rest of the movie, such as Kirk’s father dying on the USS Kelvin, did not occur in our time-line. For more information, see our Fleet Time-line graphic.
Q. When is the next training group?
A. The next training group begins on Monday, May 20, 2013. You should apply to join today!
Q. How active is the community?
A. Very! Check out our Community News, our forums, and recent changes on our wiki for a taste of how much is going on around the fleet. On the next page of the tour, you can also click on the “archive” link for each ship to see how active each ship is.
Q. Do I have to sign on at a specific time?
A. No. E-mails will arrive at your inbox throughout the day, and you can read and respond with your own piece of the story at whatever time is best for you.
Q. How often do I have to play?
A. To keep up with most ships, you’ll need to submit a piece of the story at least three times a week. (During training, we’ll ask you how often you plan to play, and you’ll have the chance to decide whether you would like a faster or slower playing ship.)
Q. Can I join more than one ship?
A. Once you have attained the rank of Lieutenant, you may play up to three characters on up to two vessels. Our group’s focus is on quality of simming. As such, we don’t want any simmer to overstretch themselves and have their simming drop on their primary vessel. In our experience sometimes people under-estimate the workload of taking on a second character. However, if you decide you don’t like the character you started with, you’re more than welcome to create a new character and remove your old character at any time.
Next stop on our tour: Fleet Overview.